![]() Traders will no now buy damaged clothes and perishables meal. The speed of the caravan depends on the weight.Colonists in caravans automatically eat foods while traveling.Now they grow at the same time everywhere The mechanism of plant growth is redesigned.New event «The arrival of a black man in black».Production tables can be tied to concrete colonists.Long use of deep drill provokes attacks of insects.Tamed animals have a chance to return to the wild, depending on parameter the «wildness».A new type of attack: a blow with sand / water in the eyes.The infection is now spread only with the help of insects.On which it is impossible to create medium and heavy structures New prostheses, bionic parts and their recipes.A new type of pipe that can be laid under water.Water mill for power generation from water.More interaction with other factions on the planet. ![]() The launch of the spaceship takes 15 days, during which time your colony will be attacked by mechanoidss.New tab allows you to see all the animals on the map.A new scenario where you start a colonist without things.The game is only 32-bit by reason of problems with Steam.Thanks to our staff for tirelessly answering your questions and managing the community.Īnd, last but not least, thanks to everyone who provided feedback on the beta releases. Thanks to SaberShip for contributing code for the pausing dialog improvements. Thanks to NotFood and Sokyran for their work on the Multiplayer Compatibility project, help with updating to 1.3 and testing. Please make your issue reports detailed and have patience as we work on making things even more stable. The betas have been in development for some time now and I myself can vouch for the former but it’s impossible to test across the vast array of setups y’all might have. User testimonials range from reporting incredible stability to desyncing every few minutes. Fix id errors after converting to singleplayer.Fix choice letters desyncing (wanderer joins etc.).Added a notice when there are loading errors.Option to randomly suffix your username when joining a server and your name is taken.Ransom demand events now work in multiplayer.Choose who can use dev mode: Host only, Everyone.The “Try resync” button when desynced now rejoins instead of resimulating.Auto join points hosting option: On join, On desync, On autosave.Join points: created by host with /joinpoint, previously sometimes called full saves and done with /autosave.Any player can create a local full save now. ![]()
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